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	<title>Comments on: Second Life Item/Object Resizing Tutorial</title>
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	<link>http://www.sge-sl.com/elric_anatine/321/second-life-item-object-resizing-tutorial/</link>
	<description>unabashed commentary &#38; reviews by a gentleman of the grid</description>
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		<title>By: Kulta Hannu</title>
		<link>http://www.sge-sl.com/elric_anatine/321/second-life-item-object-resizing-tutorial/comment-page-1/#comment-148</link>
		<dc:creator>Kulta Hannu</dc:creator>
		<pubDate>Wed, 11 Nov 2009 00:37:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.sge-sl.com/elric_anatine/?p=321#comment-148</guid>
		<description>Thank you for explaining ~ most useful for a newbie, including the extra tutorials.

I have just discovered ARCs and am fascinated by the  avatar rendering cost #s that people drag around SL like lag inducing balls of iron. I look them over and am left wondering what could possibly make a human formed AV in tshirt, running shoes, jeans and a sidearm leap up to almost 6000. Doubtless hidden scripts within the items would explain much of those high counts.

I went home to whip off everything and start rebuilding myself from scratch to see what toll I have on my surrounding, and I&#039;ll just have to accept that being a neko is going to drive my numbers up. But..I can easily keep it under 1200 unless I&#039;m getting all fancy pants and then arming myself with a fishing rod &gt;D</description>
		<content:encoded><![CDATA[<p>Thank you for explaining ~ most useful for a newbie, including the extra tutorials.</p>
<p>I have just discovered ARCs and am fascinated by the  avatar rendering cost #s that people drag around SL like lag inducing balls of iron. I look them over and am left wondering what could possibly make a human formed AV in tshirt, running shoes, jeans and a sidearm leap up to almost 6000. Doubtless hidden scripts within the items would explain much of those high counts.</p>
<p>I went home to whip off everything and start rebuilding myself from scratch to see what toll I have on my surrounding, and I&#8217;ll just have to accept that being a neko is going to drive my numbers up. But..I can easily keep it under 1200 unless I&#8217;m getting all fancy pants and then arming myself with a fishing rod &gt;D</p>
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		<title>By: Elric Anatine</title>
		<link>http://www.sge-sl.com/elric_anatine/321/second-life-item-object-resizing-tutorial/comment-page-1/#comment-145</link>
		<dc:creator>Elric Anatine</dc:creator>
		<pubDate>Mon, 09 Nov 2009 18:58:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.sge-sl.com/elric_anatine/?p=321#comment-145</guid>
		<description>Thank you very much.  I had viewed her wondrous blog some time ago and of course never bookmarked it.  Thank you!</description>
		<content:encoded><![CDATA[<p>Thank you very much.  I had viewed her wondrous blog some time ago and of course never bookmarked it.  Thank you!</p>
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		<title>By: Otenth Paderborn</title>
		<link>http://www.sge-sl.com/elric_anatine/321/second-life-item-object-resizing-tutorial/comment-page-1/#comment-144</link>
		<dc:creator>Otenth Paderborn</dc:creator>
		<pubDate>Mon, 09 Nov 2009 16:09:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.sge-sl.com/elric_anatine/?p=321#comment-144</guid>
		<description>The inestimable Natalia Zelmanov has a tutorial on prim hair, which is very newbie-friendly. It starts from the absolute beginning. (She has slowed her blogging of late, but still has many well-done tutorials on all manner of topics at every level.)

http://www.mermaiddiaries.com/2007/06/day-251-prim-hair-adjustment.html</description>
		<content:encoded><![CDATA[<p>The inestimable Natalia Zelmanov has a tutorial on prim hair, which is very newbie-friendly. It starts from the absolute beginning. (She has slowed her blogging of late, but still has many well-done tutorials on all manner of topics at every level.)</p>
<p><a href="http://www.mermaiddiaries.com/2007/06/day-251-prim-hair-adjustment.html" rel="nofollow">http://www.mermaiddiaries.com/2007/06/day-251-prim-hair-adjustment.html</a></p>
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